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Tom Empis

Game Designer

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Currently working on

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Cube³
Boss Rush
Started in 2025

       Isometric boss rush where all the bosses are cubes. Inspired by 3D modeling softwares, VHS aesthetics and liminal spaces. ​​​

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My tasks : 

  • Production management

  • Camera (design and programming) 

  • Boss design

  • Organizing, supervising and analyzing playtests

  • Player controller design

  • Programming (feedbacks, post-processing...)

Made with Isaïs Sadaune, Robin Lange and Joachim Lainé.

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Projects

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Tiny Tale Logo
VR Escape Room
2024

     VR Puzzle game inspired by "Jack and the beanstalk", and other Grimm brothers' tales. 

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Mes missions : 

  • Puzzle design 

  • Level Design

  • Game Design 

  • Documentation writing

  • Production management

Made with Louis Desprez, Samuel Lucq, Pierre Boulenger, Alan Cornu, Baptiste Klonek, Sevgi Altay and Eddy Dubois--Presne

     Programming project of a player controller inspired by Ghostrunner. Stripped from an abandonned project.​​​

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Rogue parkour
Programming project
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Player Controller
2025
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City builder - strategy (prototype)
2025

     Prototype of a resource management / city builder mobile game, inspired by Solar punk aesthetic. With an emphasis on optimising the buildings' placements and the resources' transfer.  

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My tasks :

  • System design

  • Documentation writing 

  • UI/UX (wireframe / workflow)

Made with Louis Desprez, Pierre Boulenger and Baptiste Klonek

Trailer and 3D assets by Solène Aubry, Anthony Hannebicq, Zoé Mazurek, Thomas Mellini, Louis Morelle, Timothée Lacroix, Hugo Caubien and Alexia Labarussias

       Beat'em all in an aztec setting. First year school project around the feeling of "rage". 

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My tasks :

  • Production management

  • Game Design 

  • UI Wireframe

  • Programming

  • Documentation writing

Made with Matthieu Tardy, Maxence Cholet and Antonin Alankiewicz

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2D Beat'em All
2024
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Other

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Skills

Writing and processing datas

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Miro

Figma

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Excel

Visual production

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Photoshop

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Davinci Resolve

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Illustrator

Blender

Programming

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Unity

C#

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Python

Production management

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Jira

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Hobbies

Meet the team

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A dynamic, motivated, and motivating team ready to take on (almost) any challenge.

Thanks for reaching out !

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